Meccha Chameleon's v1.1.0 patch brings proximity voice chat, matchmaking fixes, and a range of quality-of-life improvements including better UI visibility and an expanded Hunter field of view.

What's new
Meccha Chameleon has received its v1.1.0 patch, addressing a handful of persistent bugs while introducing a notable new feature, proximity voice chat. The update also targets server stability, matchmaking accuracy, and overall visual clarity across the game's stages.
Players can now communicate through proximity-based voice chat during matches, adding a new layer of social interaction and coordination to gameplay.
Several server-side issues have been resolved in this patch. A bug that prevented players from connecting to the server properly has been fixed, and the public server browser will no longer show servers that already have a game in progress. Additionally, an inaccurate player count display, which was incorrectly showing 0, has also been corrected.
The in-game UI has been made more readable overall, and the matchmaking UI has also received improvements. Shadows across all stages have been brightened to improve visibility, and the Hunter's field of view has been increased from 90 to 100 degrees to help reduce motion sickness for affected players. Custom map users will also notice that the default skylight is now disabled when a custom map is active.
A bug causing player settings, such as camera sensitivity, to reset unexpectedly has been fixed. Collision detection for certain objects has also been corrected.
Note: Matchmaking is only available between players running the same game version. Restart your game to apply the update.
Comments are coming soon.