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Meccha Chameleon
Meccha Chameleon
ReleasedCasual
Overview
Game page
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Latest News
Patch Notes
Meccha Chameleon Update: Mo Eeyo PatchMeccha Chameleon Update | v1.6.0Meccha Chameleon Update | v1.5.1Meccha Chameleon Update | v1.5.0Meccha Chameleon Update | v1.4.1Meccha Chameleon Update | v1.4.0Meccha Chameleon Update | v1.3.1Meccha Chameleon Update | v1.3.0Meccha Chameleon Update | v1.2.2Meccha Chameleon Update | v1.2.1Meccha Chameleon Update | v1.2.0Meccha Chameleon Update | v1.1.1Meccha Chameleon Update | v1.1.0Meccha Chameleon Update | v1.0.3Meccha Chameleon Update | v1.0.2Meccha Chameleon Update | v1.0.1

Meccha Chameleon Update: Mo Eeyo Patch

New Feature: Mo Eeyo (Enough Already)New Feature: BAN ListBug FixesUI and Voice Chat Improvements

Meccha Chameleon gets a quality-of-life patch adding vote-to-skip hiding phases, a new BAN system, and a handful of important bug fixes covering collision, camera, and controller navigation.

Meccha Chameleon key art showing the chameleon character in a vibrant hiding-game environment
© Meccha Chameleon developers

What's new

Vote-to-skip hiding and reveal phases with the new Mo Eeyo feature
BAN list system added for session-based player management
Fixed hidden objects retaining collision detection
Fixed abrupt camera movement near walls during hiding
Fixed players turning invisible during the answer reveal phase
Fixed jump height being higher than intended
Fixed TPS hunter aim direction misalignment
Mic icon now lights up green when a player speaks in voice chat
Improved controller navigation in the User Management tab

Meccha Chameleon has received a new patch that brings two notable quality-of-life features alongside a solid round of bug fixes. Whether you're tired of waiting out the clock during hiding phases or need better tools for managing your lobby, this update has something for you.

New Feature: Mo Eeyo (Enough Already)

The headline addition is "Mo Eeyo," which translates roughly to "Enough Already." When all players vote unanimously, the game will now skip the remaining hiding time or answer reveal time, keeping sessions moving at whatever pace your group prefers. No more staring at a countdown when everyone is ready to move on.

New Feature: BAN List

A BAN system has been introduced, giving server hosts more control over who joins their games. The BAN list resets automatically each time the server is restarted, so it functions as a session-scoped moderation tool rather than a permanent block list.

Bug Fixes

Several issues that could disrupt gameplay have been addressed in this patch:

  • Hidden objects were still registering collision detection when they should not have been, which could give away hiding spots unintentionally.
  • The camera was snapping abruptly when a player moved close to a wall while hiding, breaking immersion and potentially revealing positions.
  • Under certain conditions, players would turn invisible during the answer reveal phase, making it impossible to see who was who.
  • Jump height was higher than intended, which has now been brought back in line with the expected feel.
  • Hunters using TPS mode were facing further upward than the direction they were actually aiming, causing misalignment between input and output.

UI and Voice Chat Improvements

The mic icon in voice chat now lights up green when a player is actively speaking, making it much easier to see who is talking at a glance. Additionally, controller UI navigation in the User Management tab was unreliable and has been corrected so pad users can move through that screen without frustration.


Read the full patch notes on Steam

Buy Meccha Chameleon

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