Meccha Chameleon v1.4.1 is a small but focused patch that irons out several bugs, including issues with player detection, Workshop API limits, and nameplate visibility.

What's new
Meccha Chameleon has received a minor patch with version 1.4.1, addressing a handful of bugs that had been affecting both online functionality and the game's user interface.
The update resolves a lingering issue where detected players were not always properly removed from tracking after the expected time window had passed. This could have caused inconsistencies in gameplay or lobby state.
On the online side, the game was hitting the Steam Workshop API call limit more easily than intended, this has now been corrected so Workshop features should behave more reliably during extended sessions.
Two visual issues were also patched: the server status indicator was incorrectly rendering in white rather than its intended color, and player nameplates were failing to appear on login even when their visibility had been toggled on by the user.
While v1.4.1 is a small maintenance release, these fixes address real friction points for players using Workshop content and playing in online sessions. No new content is introduced in this patch.
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