A focused hotfix for PlateUp!'s Taste-Test update, addressing Heat mode progression tracking, queue patience bugs, and a few garage item issues.

What's new
The latest hotfix for PlateUp! tidies up a handful of issues introduced with the Taste-Test update, with most changes focused on the new Heat difficulty system and how queues handle patience.
Several Heat-related improvements have been made to ensure the mode feels fair and readable. The lobby Heat progress display now correctly reflects the highest Heat level you have actually beaten, rather than the highest level currently available to play. Tracking has also been extended to correctly register progress all the way up to Heat 14.
As a reward for your efforts, players who don't already have a Chili will now receive one for free upon beating Heat 5, and two upon beating Heat 10, a handy bonus for pushing through the toughest runs.
The post-game unlock items have also been adjusted: the Heat unlock reward has been tweaked, and a new post-game item has been added for unlocking Chill mode.
A bug where disabling patience resets on queues also prevented those queues from gaining patience through other means, such as customers walking into the restaurant, has been resolved. Queue patience alerts when queues are inactive have been fixed as well, and the tooltip text on Elephant Queues has been updated to accurately describe their current behaviour.
A case where certain garage items were not being properly tracked has been corrected. Affected items could previously move around or vanish unexpectedly, which should no longer occur.
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