GameFactsGuideHome
Games
Guides
News
Free games
Releases
Hardware
GameFactsGuide

GameFactsGuide is a free site for game guides, news, reviews and release dates across PC, PlayStation, Xbox and Nintendo.

Games

All gamesR.E.P.O.Dead by DaylightMedieval Dynasty

Guides

Beginner guidesMaps and locationsMonsters and enemiesCharacters

Hardware

PlayStationXboxNintendoPC and handhelds

Stay updated

New guides and releases, straight to your inbox.

© 2026 GameFactsGuide. All rights reserved.

Privacy policyTermsAboutContact

Affiliate disclosure: GameFactsGuide takes part in affiliate programmes. When you buy through some of the store links on this site, we may earn a commission at no extra cost to you.

GameFactsGuide

GameFactsGuide is a free site for game guides, news, reviews and release dates across PC, PlayStation, Xbox and Nintendo.

Stay updated

New guides and releases, straight to your inbox.

Games
All gamesR.E.P.O.Dead by DaylightMedieval Dynasty
Guides
Beginner guidesMaps and locationsMonsters and enemiesCharacters
Hardware
PlayStationXboxNintendoPC and handhelds
More
Privacy policyTermsAboutContact

Affiliate disclosure: GameFactsGuide takes part in affiliate programmes. When you buy through some of the store links on this site, we may earn a commission at no extra cost to you.

© 2026 GameFactsGuide. All rights reserved.
R.E.P.O.
R.E.P.O.
Early accessHorror
Overview
Game page
Guides
Beginner Guide
Maps Guide
Monster Guide
Animal
Apex Predator
Banger
Bella
Birthday Boy
Bowtie
Chef
Cleanup Crew
Clown
Elsa
Gambit
Gnome
Headgrab
Headman
Heart Hugger
Hidden
Huntsman
Loom
Mentalist
Oogly
Peeper
Reaper
Robe
Rugrat
Shadow Child
Spewer
Tick
Trudge
Upscream
News
All news
Latest news
Patch notes

R.E.P.O. | Monster guide: Headman

BehaviorHidden usefulnessWeaknessesStrategyHow to kill

The Headman is a relentless flying head that hunts semibots on sight and deals massive damage per bite. It's one of the most dangerous monsters in R.E.P.O.

R.E.P.O. | Monster guide: Headman

The Headman is a Level 3 monster in R.E.P.O.: a giant disembodied floating head with glowing yellow eyes, a wrinkled face, greying hair, and a noticeable bald patch. It drifts around silently, clacking its teeth, and the moment it spots you it becomes one of the most relentless pursuers in the game.

What makes it especially threatening is its ability to fly to any height, meaning vertical cover offers no real safety. Once locked on, it won't stop until either you're dead or you manage to break its line of sight.

Behavior

The Headman patrols quietly with no footstep sounds to warn you, only the occasional clack of its teeth. It can detect players by line of sight, proximity, and touch. When it spots a semibot, a piano stinger plays, the screen glitches, and the Headman screams as it kicks into a fast flying chase with its mouth wide open.

Its attack is a biting lunge that pushes its entire mouth forward, dealing 50 damage and applying knockback. It will chase its chosen target persistently, even checking neighboring rooms if it loses track of them. If it still can't find anyone, it eventually calms down and resumes patrolling. It also attacks crouched players, so crouching is not a safe escape on its own. If an object blocks its path for too long, it may bite through it, which can damage valuables nearby.

Hidden usefulness

The Headman opens doors slowly due to its low movement speed during patrol. You can exploit this by positioning the C.A.R.T. in front of a door (without grabbing it), which can block the Headman's path entirely and cause it to despawn or teleport. This is a useful way to lock it out of a room you're working in.

Because its yellow eyes glow visibly in the dark, you can spot the Headman at longer ranges than it can detect you, giving you time to clear out before it locks on.

Weaknesses

The Headman has 250 HP, which is substantial, but its slow patrol movement speed is a real exploitable gap. Crouching and sliding underneath it can cause it to lose track of you, though you will likely take a hit in the process. Its reliance on line of sight to maintain a chase means ducking around corners or into hiding spots can break pursuit if done quickly enough.

When stunned, its strength breakpoint drops sharply from 13 to 3, meaning a stunned Headman can be picked up by almost anyone.

Strategy

  • Listen for the clacking teeth and treat silence as a warning: the Headman makes almost no noise on patrol, so if you know one is in the level, stay alert.
  • Its glowing yellow eyes are visible at long range in dark environments, use that to spot it before it spots you.
  • If it starts chasing you, break line of sight around corners or into hiding spots to try to lose it.
  • A crouch-slide under the Headman can cause it to lose track of you, but expect to take 50 damage in the process.
  • Block a doorway with the C.A.R.T. to stop it entering a room you need to work in.
  • Keep valuables away from areas where the Headman is patrolling, since its biting can damage them if it gets blocked.

How to kill

The Headman has 250 HP and hits hard, so you want to stun it before committing to a kill. Once stunned, its pickup strength breakpoint drops from 13 to 3, so virtually any player can grab it. The safest kill sequence is to stun it first, pick it up while it's immobilized, then finish it off without taking that brutal 50-damage bite in return. If you're using ranged weapons, keep backing away and fire while it's in its slow patrol state rather than waiting until it's in full chase mode and closing fast. Avoid letting it corner you as the bite plus knockback can quickly end a run.

Buy R.E.P.O.

Comments

Comments are coming soon.

HP250
Level3
Damage50
Strength to pick up13
AbilityChases semibots at high speed and can fly upward to reach players at any height
Danger levelHigh
Orb value$5,500 - $7,500
Large
Kill difficultyHard
How to kill →